Deliberate Distractions
When a challenger successfully completed a high-level room's task, they got a reward—Eerie Artifacts.
But there was only one reward, and an Eerie Artifact recognized only one owner, making it a highly personal item.
The owner of an Eerie Artifact could lend it to others during the same room task, but it couldn't be transferred to a new owner. This meant that if the owner died, the Eerie Artifact w